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Introduction

The apocalypse continues.

Once-possessed corpses now rot in the blasted ruins of human civilisation, a reprieve in a way but an uncertain future now faces those who have fought so hard to survive. The war against the dead is over but humanity remains Forsaken, and the world is far from safe.

The now physically manifested Djinn struggle to make new lives, feeding themselves and dealing with the far-reaching hands of the Cult of Job and their disease. Those who dedicated themselves before now follow their Queens again, these warbands do much better, creating new micro civilisations and safe places to live. Humans survivors cannot help encountering them, sometimes peacefully but often violently.

Disease, famine and the Djinn are no longer humanities biggest threat.

Something started a civil war in heaven, the conclave of the Archangels and a peaceful solution shattered by the actions of humans. The side of Justice no longer bound by the rules have begun enacting Gabriel’s plan to cleanse the Earth. Only the forces of Hope led by Michael and Raphael are preventing the main army from descending.

New player extra information

The world was as we knew it in 2015/16 but then the dead rose, seemingly possessed by creatures which hated humanity…

In the early days Angels appeared from Heaven in white robes and golden armour. They fought alongside humans who were quickly becoming overrun by the dead bodies of their friends, family, neighbours…

As a war raged in the first days there was hope that the Angels were sent to deliver the survivors from this evil but it was not so. On the seventh day they were recalled. Many survivors tell heart wrenching tales of weeping Angels, tired from the battles, robes stained in blood saying their farewells. They had no choice it had been mandated by heaven…

Rumours flew around the survivor communities that some had refused to leave, these apparent guardian Angels defied the Archangels and stayed to help.

Most people went into hiding. Over the months disease, famine and greed took their toll as much as the slow inevitable murderous walking dead.

Many heard tales of strange red robed figures moving in the shadows of encampments, recruiting people to their humanist cause. They claimed to have knowledge of God and how things work, that going with them they would save the world. – You can choose to have some affiliation with this group. They were severely beaten by the main player group but there are still pockets of these anti-supreme being cultists.

A group called the Collectors built a society of sorts, based on survival of those willing to do what’s needed. They had some horrific initiations and had no issue with enslaving humans to work in scavenging crews and farms. Part of their sales pitch which was no lie was that they had the support of an Archangel and an understanding with some of the dead. Alongside what was left of humanity their numbers were severally depleted after battles with the player party and the night of the shadows. – Again it is possible to have some affiliation or been a member, perhaps even a former slave who escaped? For any option please get in touch and we can provide more of the less public information about them.

The Night of Shadows almost finished off humanity. That night shadows moved and grew claws and teeth, killing and maiming many. Strong light kept them at bay for short periods but fighting and running were the only way of surviving. When dawn came they disappeared never to return again. This happened approximately a year and a month or so after the dead rose. All characters will remember this night, please think about how it fits into your back story.

People went back into hiding and normal life (for the apocalypse), dodging raiders, the dead and strange cults which appeared everywhere worshipping Angels, Demons and even a group who contracted a disease on purpose so that they could undertake the trials of Job.

Then one day the dead stopped, the corpses fell to the floor and mist rose from the mouths forming into semi naked grey robed, pale skinned human looking figures. The Jinn had manifested, they looked confused, some scarred and concerned.

All around they have been forming communities, they speak many languages and some are open to trade whilst others see the war continuing. They talk of the void, the place they were banished too when they fought alongside Satan and Prometheus when they assaulted heaven.

The void was a cruel punishment, it is where the human souls are now (the ones killed by the walking dead) and the remainder of their people. It is a place of cold darkness, no light, only physical sensation and when your eyes are shut you can see a smoky veil on which the other side is our word.

They admit they were the being trying to escape through human bodies, inhabiting them at the point of death. Some are sorry for what they did, many are mentally broken but some are happy and proud, reforming warbands which often make no sense, intent on subjugating not only humans but their own people. – It is possible for your character to have had a positive interaction with the nice traders and a negative interaction with the warbands. Let us know when you submit your character and we can help with some pre-game plot.

If you have interacted with the manifested Jinn your character will be aware of a plague which has swept through their population at an alarming rate. They seem to have little concept of being mortal flesh and bone in most places hindering any recovery. They do understand quarantine and seem stand offish in the last few weeks.

It’s now heading towards the end of June 2016, it’s been about a year and half. Your character is someone who has somehow survived all this and is about to stumble on the main player party. Much has happened, there is no know government, very few humans left, food and safe shelter are scarce