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Medical Roleplay

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Types of injuries

  • Wounded limb
  • Wounded head or chest
  • Trauma

Wounded limb

  • Is never fatal.
  • Treating these wounds is the lowest form of medical care.
  • Can be treated using role-play and phys-rep which is determined by the key word possessed by the healer.

Wounded head or chest

  • Can be fatal
  • Treating will require an advanced form of medical care.
  • Can be treated using role-play and phys-rep which is determined by the key word possessed by the healer.

Trauma

  • Can be fatal
  • Come in minor, major and psychological.
  • Minor (Injuries) require a specific form of medical care which can be performed by a person with a fitting key word such as a broken limb or another form role-play made up by players needing helpful civilian aid
  • Major (Injuries) require expert medical care (surgery) or another form role-play made up by players needing helpful civilian aid. A full recovery will often require some IC items such as pharmaceuticals or medical equipment.
  • Psychological will require specific key word orientated aid or pharmaceuticals.
  • Any possible side effects caused by experimental treatment/surgery will be assessed by the helpful civilian and be judged on role-play and props used.

The principles of surgery

  • Surgery should be a big and dramatic thing which requires resources as well as skills which is only useful for traumas but heals them with no complications.
  • Requires key word equivalent of expert or surgeon.
  • Requires specific items including surgical tools.

Examples of key words based on backgrounds

A basic first aider who is also a mountain climber/outdoors person

Keyword: First aid Through the application of minor stitches and bandages your character can restore wounded limbs to healthy. Your experience in climbing also allows you to treat traumas which related to broken bones excluding the spine, neck or skull.


A mountain rescue team member (full time job)

Key word: Advanced first aid Through the application of stitches and bandages your character can restore wounded limbs, chest and heads to healthy. Your experience in rescue also allows you to treat traumas which related to broken bones excluding the spine, neck or skull.